Welcome to the Games and Natural Language Processing Workshop at LREC 2024

The Games and NLP Workshop at LREC-COLING 2024 will be a full day workshop examining the use of games and gamification for Natural Language Processing (NLP) tasks, as well as how NLP research can advance player engagement and communication within games. The workshop will have presentations of accepted papers (full, short, extended abstracts), an invited talk, and a poster and demo session.

Important Dates:

  • Submission Deadline: Feb 19th Mar 4th
  • Notification of Acceptance: Mar 26th
  • Camera Ready Deadline: Apr 1st
  • Workshop: May 21st

Download Proceedings

Keynote: Mathieu Lafourcade

Mathieu Associate Professor at the University Montpellier II, Montpellier, France, and undertakes his research activity at LIRMM. He is the author of the book “Games with a Purpose (GWAPs)”, and creator of one of the first GWAPs for Natural Language Processing tasks, “Jeux de Mots”.

Location (NB changed): Parigi room, Centro Congressi Lingotto, Turin, Italy

Tentative Schedule:

Start Title
14:00 Welcome
14:05 Collecting Data to Study Prosodic Patterns and Their Mappings to Meanings Across Languages
14:25 Advancing Language Learning with Cipher: Integrating Adaptive Game Mechanics for Irish through Text Analysis
14:45 Hostomytho: A GWAP for Synthetic Clinical Texts Evaluation and Annotation
15:05 Using In-context Learning to Automate AI Image Generation for a Gamified Text Labelling Task
15:25 Keynote
16:00 Coffee / Poster session
16:30 Aspect-Based Sentiment Evaluation of ChEss (ABSECE): an NLP-based Methodology to Evaluate Chess Strategies from Textbooks
16:50 Generating Converging Narratives for Games with Large Language Models
17:10 Leveraging Large Language Models for Spells Generation in Dungeons and Dragons
17:30 Branching Narratives: Character Decision Points Detection

Please follow directions at LREC-COLING 2024 as they become available.