Welcome to the Games and Natural Language Processing Workshop at LREC 2024
The Games and NLP Workshop at LREC-COLING 2024 will be a full day workshop examining the use of games and gamification for Natural Language Processing (NLP) tasks, as well as how NLP research can advance player engagement and communication within games. The workshop will have presentations of accepted papers (full, short, extended abstracts), an invited talk, and a poster and demo session.
Important Dates:
- Submission Deadline:
Feb 19thMar 4th - Notification of Acceptance: Mar 26th
- Camera Ready Deadline: Apr 1st
- Workshop: May 21st
Download Proceedings
Keynote: Mathieu Lafourcade
Mathieu Associate Professor at the University Montpellier II, Montpellier, France, and undertakes his research activity at LIRMM. He is the author of the book “Games with a Purpose (GWAPs)”, and creator of one of the first GWAPs for Natural Language Processing tasks, “Jeux de Mots”.
Location (NB changed): Parigi room, Centro Congressi Lingotto, Turin, Italy
Tentative Schedule:
Start | Title |
---|---|
14:00 | Welcome |
14:05 | Collecting Data to Study Prosodic Patterns and Their Mappings to Meanings Across Languages |
14:25 | Advancing Language Learning with Cipher: Integrating Adaptive Game Mechanics for Irish through Text Analysis |
14:45 | Hostomytho: A GWAP for Synthetic Clinical Texts Evaluation and Annotation |
15:05 | Using In-context Learning to Automate AI Image Generation for a Gamified Text Labelling Task |
15:25 | Keynote |
16:00 | Coffee / Poster session |
16:30 | Aspect-Based Sentiment Evaluation of ChEss (ABSECE): an NLP-based Methodology to Evaluate Chess Strategies from Textbooks |
16:50 | Generating Converging Narratives for Games with Large Language Models |
17:10 | Leveraging Large Language Models for Spells Generation in Dungeons and Dragons |
17:30 | Branching Narratives: Character Decision Points Detection |
Please follow directions at LREC-COLING 2024 as they become available.